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Snakey ? A Snake Game
By: Jeffrey S. Lilly
Presentation Date: May 2003
Project Advisor: Dr. Rebecca Bruce
| Description: Snakey is to be an
open-source snake game similar to those of the titles "Znake",
"Gnibbles", and "Nibbles". (There are others as well,
but too many to list them all.) It is meant to be able
to be run as either a Java Applet or a Java
?stand-alone? program. The purpose of the game is to
move around eating pieces of food. As you eat the food
you grow of shrink and gain points. The object is to
gain as many points as possible before you die. You die
when you run into a wall, barrier, or yourself.
(Barriers are to be added in a later version.) |
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| Purpose: The game was chosen when I
discovered Gnibbles on a Linux machine that I found fun
to play when my brain got stuck while programming. I
searched for a freely available version to run under
Windows XP, but I could find none that suited my desire.
Therefore I decided to design my own. The purpose for
designing Snakey not merely to have a game to play, but
it is a learning process as I discover new techniques
every time I add, modify, or even test-play the game.
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| Conclusion: The design and
implementation of Snakey has been an invaluable
experience. It has taught me much about the importance
of design as well as implementation techniques. Snakey
will be an ongoing process an in the future will provide
functionality for things such as levels, game-saving
capabilities, and 3-D graphics. |
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